The Winter Vow

· The Hallowed War Libro 3 · JAB Books
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Betrayal, treachery, and blood wash across the battlefields of Tenumbra. Alliances crumble from the inside, and a new power rises in the north, a dark cabal able to raise the dead and harness the destructive gods of the old ways. As the old order disintegrates, a new tyranny imposes its harsh will on the world.

Malcolm Blakley once again finds himself on the run. Old enemies emerge to exact their vengeance, while former allies flee. Malcolm must rebuild his alliance, finding succor among the very pagans he once opposed, and who view him as a traitor. But with the final battle approaching, old feuds fade in the face of unimaginable danger.

The search for hope continues in the north. Ian gathers an army in the ruins of his homeland, while Elsa LaFey searches for the only thing that could stop this new threat—the hidden rites of the Winter Vow. Together, they will gather on the fields of Tenumbra for one final stand against the darkness, with one last hope for the light.

Betrayal, treachery, and blood wash across the battlefields of Tenumbra. Alliances crumble from the inside, and a new power rises in the north, a dark cabal able to raise the dead and harness the destructive gods of the old ways. As the old order disintegrates, a new tyranny imposes its harsh wil...

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Tim Akers started writing for game companies while he was still in college, earning credits for White Wolf, Wyrd Games, Paizo, and Kobold Press before turning full time to fiction. His early work included the New Weird thrillers Heart of Veridon, Dead of Veridon, and The Horns of Ruin. He turned to more traditional fantasy with The Hallowed War trilogy, and the lighter Knight Watch series. Recently he has focused on epic fantasy thrillers with The Last Dragon Knight and Servant of a Pale Sword.

Tim grew up in deeply rural North Carolina, and moved to Chicago for college. With the support of his indefatigable wife, he has been writing full time since 2012, and is now utterly unemployable in the traditional sense.

Tim Akers started writing for game companies while he was still in college, earning credits for White Wolf, Wyrd Games, Paizo, and Kobold Press before turning full time to fiction. His early work included the New Weird thrillers Heart of Veridon, Dead of Veridon, and The Horns of Ruin. He turned ...

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