Wake up, Spartan.
This watch face puts a MJOLNIR helmet display over the Halo rings. Look at your wrist and you see what a Spartan sees: the shield bar across the top, health below it, the ammo counter, and the motion tracker pulsing at the bottom, picking up contacts.
Everything on the HUD is a reading:
• Shield — your battery. It drains from both ends towards the middle, the way it does in Halo 3, and turns red and flashes when you are down to 25%
• Health — your step goal, ten segments filling as you walk
• Step ring — the step goal again, around the edge of the screen
• Ammo counter — the seconds. Sixty rounds, one fired every second, reloaded at the top of the minute
• The time, large, following your 12/24-hour setting, and the date below it
• STEPS — today's steps
• BPM — your heart rate
The motion tracker never sits still. Every two seconds a pulse sweeps out from the centre, and the red contacts ahead of you flare as it passes them, then fade until the next sweep, while a friendly yellow dot holds position behind. Glance at your watch and they are always moving.
Behind the HUD, two views of the rings take turns, changing every quarter of an hour: a ring arching over its world, and a ring's vast structure crossing the sky beside a blue planet.
Set in a squared typeface in the style of the games' displays, in the HUD's pale blue.
In always-on mode the HUD and the rings go dark and only a dim clock stays lit, gently shifting position to protect your screen.
Made for fans of Master Chief and the Spartans, of Halo: Combat Evolved, Halo 2, Halo 3, Halo Reach and Halo Infinite, of Cortana, the Covenant and the Forerunner rings, and of sci-fi shooters and gaming watch faces.
Requires Wear OS 5 or later.
Unofficial fan-made design; not affiliated with or endorsed by Microsoft, Xbox Game Studios, Halo Studios or any rights holder. HALO is a trademark of Microsoft Corporation.
A Spartan's HUD on your wrist: shields, ammo and a live motion tracker.