TextureSnap is a professional-grade 3D photogrammetry and PBR (Physically Based Rendering) texture generation studio built for game developers, 3D artists, VFX technical directors, and digital creators.
Turn real-world surfaces and objects into high-fidelity 3D assets and seamless PBR material maps directly on your device.
Key Capabilities:
1. AR PHOTOGRAMMETRY & 3D SCANNING
- Multiple Scanning Modes: 360° Orbit, Dense Point Cloud, Spatial Room/Plane, and 2D PBR Snap.
- Live AR Viewfinder: Real-time artificial horizon gyroscope level, optimal distance radar pill, and radial azimuth sector tracker.
- Point Cloud Telemetry: Real-time point streaming and camera trajectory logging.
2. ADVANCED 3D RECONSTRUCTION ENGINE
- On-device and cloud Poisson Surface Reconstruction, Delaunay Triangulation, and TSDF Voxel Grid meshing.
- Automated Decimation & LOD generation: Target Game-Ready (15k tris), Mobile/XR (5k tris), or Ultra Studio high-poly counts.
- Multi-format 3D Export: OBJ with MTL, PLY with vertex colors, and STL for 3D printing.
3. REAL-TIME PBR TEXTURE GENERATION
- Generate complete PBR texture sets from single surface captures or imported photos:
* Tangent-Space Normal Maps (Sobel edge gradients with adjustable height strength)
* Roughness Maps (Micro-surface variation & roughness curve tuning)
* Specular & Metallic Maps (Reflectivity extraction)
* Ambient Occlusion (AO) Maps (Cavity shading)
* Seamless Delighting & Tiling previews
4. BUILT-IN OPENGL ES 3.0 MESH PROFILER
- Interactive 3D Model Viewer with touch orbit, pan, and pinch zoom.
- Real-time shader modes: PBR Lit Shading, Wireframe Topology inspection, Normal Map visualization, and Flat Albedo.
- Geometry inspection: Triangle counts, vertex density, bounding box dimensions, and UV coordinate validation.
Zero advertisements. Zero subscriptions. Complete local processing with professional export pipelines.
Pro 3D photogrammetry, point cloud scanning, and real-time PBR texture studio.
Aktualisiert am
31.10.2026