Ang TextureSnap ay isang propesyonal na 3D photogrammetry at PBR (Physically Based Rendering) texture generation studio na ginawa para sa mga game developer, 3D artist, VFX technical director, at mga digital creator.
Gawing high-fidelity 3D assets at seamless PBR material map ang mga totoong ibabaw at bagay direkta sa iyong device.
Mga Pangunahing Kakayahan:
1. AR PHOTOGRAMMETRY AT 3D SCANNING
- Maramihang Scanning Mode: 360° Orbit, Dense Point Cloud, Spatial Room/Plane, at 2D PBR Snap.
- Live AR Viewfinder: Real-time artificial horizon gyroscope level, optimal distance radar pill, at radial azimuth sector tracker.
- Point Cloud Telemetry: Real-time point streaming at camera trajectory logging.
2. ADVANCED 3D RECONSTRUCTION ENGINE
- On-device at cloud Poisson Surface Reconstruction, Delaunay Triangulation, at TSDF Voxel Grid meshing.
- Awtomatikong Pagbuo ng Decimation at LOD: Target Game-Ready (15k tris), Mobile/XR (5k tris), o Ultra Studio high-poly counts.
- Multi-format 3D Export: OBJ na may MTL, PLY na may mga kulay ng vertex, at STL para sa 3D printing.
3. REAL-TIME NA PAGBUO NG TEXTURE NG PBR
- Bumuo ng kumpletong set ng texture ng PBR mula sa mga single surface capture o mga na-import na larawan:
* Tangent-Space Normal Maps (Mga sobel edge gradient na may adjustable height strength)
* Roughness Maps (Micro-surface variation at roughness curve tuning)
* Specular at Metallic Maps (Reflectivity extraction)
* Ambient Occlusion (AO) Maps (Cavity shading)
* Seamless Delighting at Tiling previews
4. BUILT-IN NA OPENGL ES 3.0 MESH PROFILER
- Interactive 3D Model Viewer na may touch orbit, pan, at pinch zoom.
- Mga real-time shader mode: PBR Lit Shading, Wireframe Topology inspection, Normal Map visualization, at Flat Albedo.
- Inspeksyon ng heometriya: Bilang ng tatsulok, densidad ng vertex, mga sukat ng bounding box, at pagpapatunay ng UV coordinate.
Walang advertisement. Walang subscription. Kumpletuhin ang lokal na pagproseso gamit ang mga propesyonal na pipeline ng pag-export.
Pro 3D photogrammetry, point cloud scanning, at real-time na PBR texture studio.
Na-update noong
Okt 31, 2026